Music composer and level designer from the Czech Republic.
Producing music is something I genuinely care about. With over ten years of experience in music production, I've had the opportunity to work on various projects and explore different music genres.
Besides producing bespoke music and sound identity for clients, I also create personal fan projects as a tribute to other soundtracks.
My music appears in projects of:
Artistic Music Projects
I run several music projects oriented towards electronic bass music.
Fluxton is my project and moniker. I also create music with my friend Ryan Wilmes under the name FLØQ.
Take A Listen
My task as a level designer is to build virtual environment for games and ensure that players are presented with fun, yet challenging tasks, which test both their logic and action skills.
I worked as a level designer on the following projects:
BLACKHOLE: Last Mission
I also have experience with creating modifications and custom maps for games such as Portal and Portal 2 in Source Engine.
I help to direct a bi-weekly vidcast INDIAN SHOWTIME for MediaRealms s.r.o.
I've got my bachelor's degree in game development and computer graphics at FEE CTU in Prague. Throughout my studies, I worked on projects like a motion-based MIDI controller for making music, an OpenGL application that renders a 3D scene, and several student games.
Programming languages and software that I used for some of my school homework: